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CodeGrogu.
Available for Q3/Q4 Projects • Web3D & Full-Stack

Engineering high-performance digital products & 3D systems.

Specializing in GPU-accelerated web graphics, real-time spatial interfaces, and concurrency-safe full-stack web applications with React 19, Next.js 16, Three.js, and Neon PostgreSQL.

Core Tech:WebGPUThree.jsNext.js 16React 19Neon DBDrizzle ORMTypeScript
SpatialPipeline.wgsl
WebGPU 60 FPS
@compute @workgroup_size(64)
fn cs_particle_bloom(
  @builtin(global_invocation_id) id: vec3<u32>,
  @group(0) @binding(0) particles: array<Particle>,
) {
  let idx = id.x;
  let pos = particles[idx].position;
  let freq = textureSample(audio_fft, smp, vec2(pos.x, pos.y));
  
  // Real-time bloom dissipation pass
  particles[idx].velocity += freq.rgb * 0.016;
  particles[idx].position += particles[idx].velocity;
}
60 FPS

WebGPU Render Pipeline

< 100ms

Edge TTFB & DB Queries

100%

Lighthouse CWV Standard

0 ms

Slot Race Condition Window

Specialized Offerings

Technical Services & Capabilities

Architecting GPU-accelerated graphics pipelines, high-throughput backend systems, and modern full-stack web applications with deterministic precision.

Core Architecture
3 - 8 weeks
01 / SERVICE

Full-Stack Web Development

End-to-end full-stack web applications engineered with Next.js 16 App Router, React 19 Server Components, TypeScript, and Bun. Zero bloat, instant transitions, and deterministic backend pipelines.

Key Deliverables

  • App Router Architecture: Server Components, dynamic streaming, and server actions optimized for zero client bundle bloat.
  • Type-Safe Data Layer: PostgreSQL database schemas, migrations, and transactional data pipelines using Drizzle ORM and Zod.
  • Design System Primitives: Reusable UI component library built on Tailwind CSS v4, accessible ARIA patterns, and glassmorphism.
Next.js 16React 19TypeScriptTailwind CSS v4Neon PostgreSQLDrizzle ORMBun
Book Consultation
GPU Graphics
4 - 10 weeks
02 / SERVICE

Web3D & Creative Engineering

Immersive in-browser 3D experiences powered by Three.js, React Three Fiber (R3F), and WebGPU with graceful WebGL fallbacks. Custom WGSL/GLSL shaders, Draco/Meshopt compression, and 60fps real-time spatial interaction.

Key Deliverables

  • WebGPU 3D Canvas Engine: Hardware-accelerated compute shaders, device-aware quality tiering, and high-performance render loops.
  • Optimized 3D Asset Pipeline: GLTF/GLB models compressed with Draco and Meshopt for sub-second asset streaming over HTTP/2.
  • Custom Shader Development: Procedural materials, volumetric lighting, particle simulations, and dynamic audio-reactive post-processing.
Three.jsWebGPUWebGL 2React Three FiberWGSLGLSLDraco / MeshoptGSAP
Book Consultation
Infrastructure
2 - 6 weeks
03 / SERVICE

Cloud & Database Systems

Cloud backend architecture built for concurrency, resilience, and strict data consistency. Neon Serverless PostgreSQL with connection pooling, distributed caching with Upstash Redis, and rate-limited API endpoints.

Key Deliverables

  • Transactional Booking Engine: Concurrency-safe slot reservation using PostgreSQL serialized transactions, advisory locks, and idempotency keys.
  • Database Schema & Migrations: Optimized indexes, foreign keys, and automated migration scripts orchestrated via Drizzle Kit.
  • Abuse Protection & Rate Limiting: Sliding-window rate limiting algorithms on mutations to prevent brute-force attacks and abuse.
Neon PostgreSQLDrizzle ORMUpstash RedisZodResendVercel Edge Functions
Book Consultation
Intelligent Systems
2 - 5 weeks
04 / SERVICE

AI & Automation Systems

Next-generation browser-integrated AI tooling, WebMCP (Web Model Context Protocol) agent interfaces, LLM context orchestration, and automated end-to-end testing systems.

Key Deliverables

  • WebMCP Agent Tools: Annotated HTML forms and imperative JavaScript tool registries allowing AI agents to interact with web apps.
  • LLM Context Engineering: High-precision retrieval pipelines, structured output validation via Zod, and memory persistence.
  • Automated E2E Agent Test Matrix: Headless Playwright and Chrome DevTools MCP suites testing user journeys and visual regressions in CI.
WebMCPPlaywrightChrome DevTools MCPLighthouse CIZodGitHub Actions
Book Consultation

Sprint Engagements

Focused 2 to 4 week architectural sprints delivering discrete WebGPU shaders, database migrations, or key features.

Full-Lifecycle Delivery

Complete design, engineering, test automation, and production deployment on Vercel with 100% Lighthouse guarantee.

Technical Advisory

Architecture reviews, Web3D feasibility audits, performance profiling, and senior engineering pair programming.

Available for select contract, consulting, and advisory projects.
Initiate Project Discovery
Engineering Philosophy

Systems Architect & Creative Technologist

Merging deep mathematical graphics foundations with uncompromising, type-safe full-stack systems engineering.

I specialize in engineering high-fidelity web experiences that refuse to compromise on either visual spectacle or architectural rigor. By leveraging Next.js 16, React 19 Server Components, and WebGPU / Three.js, I create digital products that load in milliseconds and maintain smooth 60fps frame rates under heavy compute workloads.

My background spans the entire full-stack lifecycle: from authoring custom WGSL compute shaders and real-time audio FFT visualizers, to configuring Neon PostgreSQL serverless pooling, Drizzle ORM schemas, and strict WCAG 2.2 AA accessibility trees.

runtime.profile
Specialization:Web3D & Full-Stack
Target LTS:Next.js 16 + React 19
Runtime Engine:Bun v1.3.14+
Location / Remote:Global Available
60 FPS
WebGPU Render Target

GPU Compute & Web3D First

Pushing browser visual capabilities with WebGPU compute shaders, custom GLSL pipelines, and Draco/Meshopt compression for 60fps real-time 3D fidelity.

0 Any
TypeScript Policy

End-to-End Type Safety

Strict TypeScript (`noImplicitAny`, `strictNullChecks`, `noUncheckedIndexedAccess`), Drizzle ORM schemas, and Zod runtime validation across client, server, and database boundaries.

< 100ms
Average Edge TTFB

Sub-Second Performance

Lean server component architecture, zero unnecessary runtime dependencies, instant font swap, and strict Core Web Vitals optimization.

100%
Lighthouse Target

Uncompromised Accessibility

WCAG 2.2 AA conformance by default, high-contrast focus rings, semantic landmark architecture, screen-reader navigation, and reduced-motion media query respect.

Certified Stack Mastery

Active tools, frameworks, and protocols deployed in production environments.

Web3D & Computer Graphics

Hardware-accelerated graphics pipelines, custom shaders, and interactive spatial interfaces.

Three.js
WebGPU
WebGL 2
React Three Fiber (R3F)
@react-three/drei
WGSL / GLSL Shaders
Draco & Meshopt Compression
GSAP Animation Suite
Engineering Case Studies

Featured Systems & Case Studies

Interactive Web3D graphics, high-concurrency full-stack architectures, and creative shader experiments engineered for resilience and performance.

All Case Studies
Spatial Canvas Engine 3D viewport preview with real-time wireframe and shader nodes
WebGPU & 3DFeatured
Q3 2026

Spatial Canvas Engine

WebGPU-first real-time 3D asset configurator with procedural WGSL compute shaders

High-performance 3D asset configurator engineered for 60 FPS across desktop and mobile devices. Features automated Draco mesh decompression, custom WGSL compute shaders, and device-aware quality scaling.

Framerate Target
60 FPS
Asset Compression
78%
WebGPUThree.jsReact Three FiberWGSLTypeScriptDraco/Meshopt
Transactional Booking Engine system architecture flow and transaction locks
Full-Stack SystemsFeatured
Q3 2026

Transactional Booking Engine

Concurrency-safe scheduling platform with Neon PostgreSQL serialized slot locks and Drizzle ORM

High-reliability appointment booking engine designed to eliminate double-booking race conditions under high concurrency. Uses Neon Serverless PostgreSQL, Drizzle ORM transactions, Upstash Redis rate limiting, and Resend notifications.

Concurrency Safety
100%
API Response Time
< 85ms
Next.js 16Neon PostgreSQLDrizzle ORMZodUpstash RedisResend
Ambient Audio Visualizer particle frequency spectrum with bloom glow
Shaders & CreativeFeatured
Q2 2026

Ambient Audio Visualizer

Interactive 50,000-particle audio reactive experience with real-time FFT frequency bloom shaders

Real-time WebGL audio reactive visual experience combining Web Audio API frequency analysis with instanced GPU particle systems and custom GLSL post-processing bloom shaders.

Active Particles
50,000
Shader Passes
3 Passes
WebGL 2GLSL ShadersWeb Audio APIThree.jsReact 19GSAP
Cloud Database Architecture streaming nodes and data replication topology
Cloud & Database
Q1 2026

Cloud & Database Optimization Suite

High-throughput data streaming pipelines and multi-region database replication architectures

Resilient multi-region data ingestion and synchronization architecture connecting serverless Edge compute with distributed PostgreSQL databases and Redis memory caches.

Throughput
12k ops/s
Replication Lag
< 20ms
PostgreSQLNeon DBDrizzle ORMBunRedisDocker
Initiate Project Discovery

Ready to build something exceptional?

Let's collaborate on WebGPU 3D graphics, scalable Next.js systems, or high-performance cloud architecture.